Inferno
by bepis
Games Journey Overview
Follow this step-by-step games journey to see real progress updates, challenges overcome, and practical experience.
Progress Updates (42 total)
Update #1: Inferno
need cape. sick of firemax victimhood. this place sux im probably gonna go bald. anyway these are supplies im starting with, might try not to make more but this could be irrelevant. see ya tomorrow :* :*
Update #2: wave 46
misclicked a blob spawn and dragged into mage vision. was not handling double blobs particularly well but managed to 1t mage/blob and range/blob a few times. may swap 1-2 rests for 1-2 brews and/or sgs. was using supplies pretty liberally because im more or less just trying to get to later waves
Update #3: wave 47
much better job 1ting when called for. died with 6.25 brews (started with 8) and 9 restores. got cocky and mis-timed melee flick trying to prevent dig and got rambo'd by mage.
Update #4: wave 14
u know idw talk about it. mistakes were made, yellows unclicked, discord undisregarded. very stupid but technically a thing that happened
Update #5: wave 31
classic blob victim. 7 brews, 11 restores. should learn appropriate solve for bad melee/blob combos on 31 as this is the 1zillionth time not knowing has been run ending
Update #6: wave 28
getting tilted and distracted by chatting like a momo and trying to get too fancy with melee/blob solves
Update #7: 24
fuckin blobs man maaaaaaaaaan
taking a break til tomorrow
Update #8: wave 41
incognito + metronome to get back to pretty avg. still gd double blobs. setting up 1t is aids, just need practice ig. 3.25/7 brews, fairly doomed but w/e. again tomorrow for sure
Update #9: wave 57
much better/quicker on 1t setups. pleased with pb, pretty unfortunate melee spawn on 57 but my fault for not determining cycles soon enough. had 4 brews and 6.25 restores, not sure how deep that could get me from 57 but seemed good.
Update #10: 30
a n n o y e d
blob melee aids
Update #11: 47
idk how to handle mage blob melee and get pretty garbage spawns 9/10 times taking a break
Update #12: wave 28
swapped pegs for devouts and only used 1.25 restores while barely flicking at all. got too experimental with 2t range/blob again and couldnt/didnt reel it in. so it goes. i think if i went north to drag ranger it'd be melee/blob situation anyway, unless melee was corner trapped. doable. we go again.
Update #13: wave 53
handled 40s better, remembered to corner trap melees when possible. got a lil flustered and goofed the 1t range/mage (when ranger is behind mage) which is somehow twice as hard as mage/range (the other way around).
Update #14: 31
fuckin melee blob cba. idek. not thrilled.
Update #15: revisiting 31 fail because tilted posting isnt helpful
probably the only time im gonna break up death screenshots with behind the scenes but after looking at it, it seems like stepping to indicated tile (or any to its east (towards pillar)) and establishing a 1 or 2 tick blob flick against ranger would give time to dps melee and resolve wave under less pressure. if melee digs i can path back to northwest corner of pillar to corner trap and reassess. blob flicks are a mf this is why people hate this place.
Update #16: wave 59
not sure what the play is to fix same tick range/melee. was a pretty free wave if it wasnt for this. probably couldve gone east of pillar and flicked mage/range but it wasnt obvious at the time and i was too spooked to flick mage wrong
Update #17: 47
lost track/spaced out/brain fell out taking my l and carrying on. moved fine to avoid melee after dig then utterly failed to set up 1t
Update #18: 45
somehow pathed out/peeked mage after bad melee/blob spawn and mediocre solve. bit disappointed because wave was completely salvageable.
Update #19: 50
lagged during 1t and took 70 dmg from mager into ko by ranger probably. nothing couldve been done much better in this situation. kinda satisfied with 50 after like a week off but deeply dissatisfied with cause of death. bad screenshot nothing i can do about it.
Update #20: 54
first attempt on overbuilt pc after replacing cursed graphics card and getting everything working. missed a flick presumably due to lag which is sad because this wave was solved and supplies were pretty comfy i think. could've clicked yellow to be safer from missed flicks here but was intending to just heal off ranger and thusly did not.
Update #21: 57
actually trolled myself and red x'd melee to push out into mage l.o.s. very bad move. was worried about south pillar but probably couldve let it fall. overall not terrible maybe. 7.25 restores, 6.5 brews. new computer is very nice for this as there are fewer (0) weird old cpu lag spikes
Update #22: 59
falling apart a bit in 50s still, chasing nibblers. tied pb and possibly with better supplies than last time. getting better at quickly setting up 1t's etc. might wait for tomorrow morning to go again.
Update #23: 54
had horrible nibbler rng the whole time. humble spawns til here pretty much. should've 1t'd ranger/blob here but got dunked on and panicked. healthy supplies i think, 5 3/4 brews not fully pictured
Update #24: zuk #1
well i survived waves and first tried triples so thats pretty poggers innit. coulda been much cleaner on jads and much more careful about not dragging myself out of safespots but im pleased with progress. bowfa hit very well to the point where i dont think timers will be strictly necessary but who knows. need to memorize hp thresholds next time to be double safe.
Update #25: zuk #2
did a bit better to use fewer supplies during waves, brought sgs since i now know when/how to use it a little better. tanked a jad hit trying to stay with shield and let nerves get the better of me. again probably doomed by healers but 4 1/2 brews into triples is progress. ran ahead of shield at the end in full panic about ranger being alive. so it goes.
Update #26: 57
solves/supplies were basically best yet til this abomination of a spawn. getting good at 1ting quickly and corner trapping. decided to barrage ranger here for hp even though piping it quickly wouldve been better because melee dug and landed on same tick as ranger. cant nearly win em all
Update #27: 56
servers are too laggy to 1t anytime after noon. was already defeated before 50 tbh. again tomorrow morning.
Update #28: 61
lost south and west pillars on like 56. didnt bring anc top this time but not convinced that was the problem. honestly solved waves through 50s better than usual and had more supplies on 57 than i typically do on 55. this wave was a total nightmare and having no sacrificial pillar made it extra difficult. lost track of blob ticks after otherwise handling it as best i could. rip
Update #29: 45
having a bad morning. mental in bin. keep forgetting about the ne corner trap i think. either that or getting bad spawns. supplies were pretty great here but just couldnt reel it in. might go again today, not sure yet.
Update #30: 60
better than mid 50s i guess. not sure if there was any major breakthrough, just trying to handle melee corner traps better. this spawn was garbage and i gave up. mage and blob spawned in west narnia, nibblers had to be allowed to wreck s pillar. most professional way to handle wave would've probably been to set up 1t on west side and kill melee before it could dig but i'm not really a professional.
Update #31: 64
was less confident than usual about 1t blob flicking and lost s/w pillars by like 54. panicked at the end here because melee spawned on top of me pretty much and ranger spawned all the way west. ok supply management, wasnt trying super hard to preserve restore doses here (4.25 brews, 5 rests).
Update #32: 68 lol
first time dying to jads lmao. not sure if supplies were technically awesome for zuk, but made it this far with 3.75 brews and 3 restores. i think i got overwhelmed by healers spawning, knowing i was 1/2 hp. ANYWAY gg cya next time.
Update #33: 51
idk if i started before awake enough or what but i was down bad on restores by this wave and chased nibblers because i stopped caring about anything. shouldve been free wave at least but ooooh well. next time i let nibblers be nibblers and just kill mage i guess. also went back on previous "no chat in cc policy" and probably lost supplies to this. might out sgs back in lineup to carry more prayer thru early waves. cant make up mind about a lot of tiny things. also died with 9hp very classic.
Update #34: zuk #3
i just watched bowfa zuk examples for an hour and a half hahaaaa. ranger killed me after it was dead hahaaaaaaa. that's awesome. clicked brew and nothing happened hahahaaaaaaaaaa. supplies were fine lmaooooo hahaaaaaaa rangers max hit is 46 l0l0l0l hahaaaaaa
Update #35: 57
this is so dumb and i shouldve known better. my supplies were beyond nice at this point (8 brew, 8.5 restore) and i got cocky and chased nibbler even though this literally killed me on identical solve a couple days ago. dropping sgs and anc top proved to be not only 0 cost but faster and with better supply retention somehow. if i choose to be cocky and chase nibbler again i need to ENSURE RANGER IS OFFTICKED. starting to really understand midwave flow otherwise
Update #36: 59
pretty solid supply management (7 brews, 9 restores here) and utilization of 1t flicking as often as possible. had less than gr8 nibbler rng in early 50s but didnt chase them (lost s/w pillars as result but shouldve been ok). here i either didnt step out from middle of pillar (99% sure i did) or i needed to have stepped back (north) 2 tiles before stepping out because bat was between mage and ranger. possibly anti-flicked the two but idr losing a tick there
Update #37: 60
tfw u hit 8 0s in a row and are too stubborn to move before melee raw dogs u. have video evidence now but cant upload!!!!! because not shot on movie camera!!!!!!!!!!!!!! in wide screen dolby digital thx surround sound !!!!
Update #38: zuk #4
I MADE IT PAST HEALERS MAN WHY IS MY BRAIN LIKE THIS
was lowkey panicking about set in 1:15 and dragged out even though bowfa had been going absolutely nuclear
Update #39: bullied to death on 63
little rusty from weekend off maybe, was getting kinda dunked on through 50s but still managed to start waves with full health. 62&63 were total nightmare spawns (like blob + mage far ne, w ranger etc). tried to south yeet here and was too stubborn to click yellow, then forgot about brews deleting autocast. unclear whether supplies were even enough to get thru jads. so i t g o e s...
Update #40: zuk #5
horrific bad horrible terrible gameplay idek wtf im doing or did or will do just ughughughguh might need someone else to do my timer as thinking about/actually pausing it (like 15t after jad spawned (not what ur looking for)) was distracting enough to miss the range pray that starts this clip off. aaaaaaaaaaaaaaaaaaaa
Update #41: zuk #6
actually miserable early waves, reeled it in and played basically better than ever. made it to zuk with 5 full brews and like 5 restores or more. handled 1st set well, handled jad very well (changed interface to prevent collapsing of prayer tab just in case). nailed every timer. popped healers in a dumb place and let zuk heal a lot but had tons of supplies left. missed enraged safespot by a tile and a tick while trying to be ready for set lol. never lucky.
Update #42: god damn it i did it
after about 15 attempts which went relatively undocumented, a short series of late wave bozos, and at least two zuk visits which resulted in healer deaths (and a subsequent dark night of the soul) i was able to beat the stupid boss and get the stupid cape